Public version : 0.29.0 Released !


New build, with the rework of Vermillya CG1 (from 5 to 17 animations, plus dialogue), as well the CG2 for the Ibex (19 animations, plus dialogue) !


- Scenes & CGs related changes :

- Vermillya CG1 has been reworked to include dialogue, as a result the dialogue leading up to the scene has been tweaked a bit

- Ibex Enemy CG2 is now available and animated in engine with dialogue


- Gameplay & UI related changes :

- Battles :

Some skills visual effect are being tweaked/replaced (WIP)


- Bug fixes / Miscellaneous :

- Minor fixes


Next up, adding the remaining CGs for the Mountain enemies and updating Allies' CG.

In the mean time we are trying a couple thing, tweaking the battle visual effects and looking into having the character sprites movement more dynamic. Thank you for your support 

Files

Guild_Project_0_29_0_Win 355 MB
Apr 12, 2023
Guild_Project_0_29_0_Linux 355 MB
Apr 12, 2023
Guild_Project_0_29_0_MacOS 353 MB
Apr 12, 2023

Get Guild Project

Comments

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(+1)

Recently downloaded the newest version for Windows and loaded an old save. All my skills seem to be broken, they always read out as "0 - 0" for any numerical values when in combat. Unable to deal damage or do healing when trying to fight, really disappointing to discover after having so much fun with the game's combat in previous versions. Hopefully there's an obvious solution i'm possibly missing here instead of a possible coding issue/error.

Yay new version