Public Version 0.19.0 released !


New build, with the addition of Potions to the Item Shop, as well as the Inventory system to use them in battle !

***In order to get feedback on the Inventory, we are temporarily replacing some skills with "Use An Item"***

Tooltips will now be displayed with informations upon hovering buff/debuff in combat.

Also coming in this version, the animated CG2 for the Scorpion, with 4 variations !


- Scenes & CGs related changes :

- New dialogue added in the Blacksmith's Forge

- New dialogue added in the Indoor Bath

- Scorpion CG2 is now available and animated in engine (4 variations)


- Gameplay & UI related changes :

- Item Shop implementation (second part, needs balancing) : Added "Health & Mana Potions" as consumables for Battle

- Item Shop implementation : Added "Click & Hold" feature when buying/selling to speed things up

- Battle Screen implementation : Inventory added, displayed with the "Use An Item" skill, in order to use consumables during battle !

- Battle Screen implementation : Status effect tooltips added, hovering a buff/debuff icon will now display its name, effect and remaining time !


Health and Mana potions are now available in the Item Shop, as our first consumables.

Remember that later down the line, HP and MP will not regenerate in between battles.

Early feedback would help tremendously to balance how they impact adventuring, especially since we will make adjustment to the Dungeon system (size, events, etc...).


Thank you for your support !

Files

Guild_Project_0_19_0_Win 298 MB
Mar 05, 2021
Guild_Project_0_19_0_Linux 302 MB
Mar 05, 2021
Guild_Project_0_19_0_MacOSX 301 MB
Mar 05, 2021

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Comments

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(+1)

forge: got to repeat the dialogue with dragon-girl I already had last update and then I got the seraphim exchange

bath: no new dialogue appearing

out of town: can choose a region and move on the map but when I want to start a fight (far away oasis) - the battle screen loads incoplete (see screenshot)